AI Insights · Timothy · July 2021
Top 5 Space Games on Android in Romania for Q2 2021
Explore the performance of the top 5 space games on the Android platform in Romania during Q2 2021, based on weekly downloads, revenue, and active users.
The second quarter of 2021 saw some intriguing trends in the performance of the top 5 space games on Android in Romania. Here’s a closer look at their weekly downloads, revenue, and active users.
Solar Smash
Throughout Q2 2021, Solar Smash experienced a decline in weekly downloads, starting at roughly 20.8K in late March and dropping to around 3.5K by the end of June. The game's weekly active users followed a similar downward trend, beginning at about 92.4K and concluding the quarter at approximately 28.2K.
Galaxy Attack: Shooting Game
Galaxy Attack: Shooting Game saw fluctuating weekly revenue, peaking at around $721 in mid-May and dipping to approximately $167 in late May. Weekly downloads decreased steadily from around 2.8K at the end of March to about 1.5K by the end of June. Active users also saw a decline, starting at approximately 25.4K and ending the quarter at around 19.8K.
Space shooter - Galaxy attack
The game experienced relatively stable weekly revenue throughout the quarter, with a peak of around $410 at the end of May. Weekly downloads showed a downward trend, starting at approximately 2.4K and dropping to about 1K by late June. Active users also decreased, beginning at around 11.4K and ending the quarter at about 7K.
Falcon Squad
Falcon Squad's revenue remained low and inconsistent, peaking at around $84 in early May. Weekly downloads varied, starting at approximately 1.4K and peaking at about 2.7K in mid-April. Active users saw a slight decrease, beginning at around 15.3K and closing the quarter at approximately 14.5K.
Ben 10 - Alien Experience : AR
Ben 10 - Alien Experience: AR had no recorded revenue during the quarter. However, weekly downloads increased significantly, starting at around 543 and peaking at roughly 2.6K by the end of June. Active users also saw a considerable rise, beginning at about 1.2K and reaching approximately 3.7K by the end of the quarter.
These insights come from Sensor Tower, where more detailed analytics can be found.